Kenny Spade is a Microsoft Academic Developer Evangelist out in California who has been writing a series of blog posts that help one learn how to write a Windows Phone game using XNA. There is code, pictures, explanations of what is going on and lots of good information here. It doesn’t seem to be getting the attention it deserves so I thought I would pass a long some link love. The series so far is:
- Introduction to XNA–What you get with File –> New Project (TriangleShooter)
- Using Multi-Touch for Movement (TriangleShooter)
- Advanced Movement with Multi-Touch (TriangleShooter)
- Basic Collision (TriangleShooter)
- Breaking the Player and Enemy out into Classes (TriangleShooter)
- Adding Multiple Enemies with AI (TriangleShooter)
- Spawning More Enemies (TriangleShooter)
- Adding Shooting (TriangleShooter)
- Refactoring and Death Behavior (TriangleShooter)
- Scoring (TriangleShooter)
- Persisting the High Score Between Games (TriangleShooter)
If you are interested in games for the Windows Phone, other XNA development for the Windows Phone or XNA in general give Kenny’s blog a look.
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