Showing posts with label Arduino. Show all posts
Showing posts with label Arduino. Show all posts

Tuesday, July 05, 2022

Teaching Computer Science–Moving atoms not pixels

On my first visit to the Lifelong Kindergarten Group and the MIT Media Lab, I notices a message on the windows. “Some people would rather move atoms than pixels.” That has stuck with my for years now. And it is quite true. Robots, game controllers, Internet of Things, and more are ways that computer science interacts with physical objects and not just pixels on a screen. These are ways that teachers can bring more students to more interesting (to the student) to get involved with computer science. But where to start?

Recently I posted curriculum resources that are especially good for teaching traditional computing courses. Well, cyber security is a bit new but anyway. Read that post at Welcome New Computer Science Teachers Today I want to provide some resources to bringing physical computing into the classroom.

Starting with a couple of devices that operate as “brains” for deeper involvement.

Raspberry Pi and the Micro:Bit are two of the most popular. Arduino and the Lego ev3 have been around for longer and are in wide use as well. One could get lost exploring all that LEGO Education has to offer. The Arduino Online Shop has a lot of resources as well.

Personally, I am a fan of both the Raspberry Pi and the Micro:Bit. Both the Micro:bit Educational Foundation and the Raspberry Pi Foundation have a lot of resources. Those are great places to start your exploration.

Ok, let’s talk hardware. While the sites for the Pi, Micro:Bit, Arduino, and Lego EV3 have a lot of links to resources there are more places to go depending on your interests.

Two of my favorites are AdaFruit Industries and Kitronik Ltd. They have devices that work with a lot of "brains." They have devices for all sorts of robotics or Internet of Things projects. I can spend hours looking through both getting idees for projects.

Also for the Internet of Things, I have bought a bunch of devices from Phidgets Education. I have been using these sensors and controls with Raspberry Pi in Python but Scratch, MakeCode, and Java are among other language choices. Speaking of MakeCode, that is an awesome platform for programming Micro:Bits.

I recently discovered Jacdac from Microsoft Research. Right now these devices only work with Micro:Bit but Raspberry Pi and a USB connection for laptops/desktops are projected for the future.

I could, and probably should do a post just about robots and robotics. But here are a few places to get started.

I promise a more comprehensive post of robotics soon.

Thursday, October 10, 2019

Michael Backus Alaska Middle School Computer Science Teacher

Every so often I run into a computer science teacher’s work online and ask myself “how have I never heard of this person before?” This week I listened to a podcast by Vicki Davis with a middle school CS teacher from Alaska by the name of Michael Bachus. (How to Make Programming Easier) This guy is doing some cool stuff with middle school students. Robots, artificial intelligence, hardware  and software, and helping a lot of teachers do the same.

Michael Backus teaches computer literacy and computer science at Teeland Middle School in Wasilla, Alaska. As the creator of the http://www.akrobotnerd.com, he has shared many projects that he has developed over the years, the most famous being his Artificial Intelligence with Arduinos curriculum.

Vicki Davis has a lot of great interviews as part of her daily 10 Minute Teacher podcast. She’s had me on a couple of times as well.

In any case, listen to this podcase and check out Michael Backus’ resources. Curriculum, videos, projects, and it looks like a lot more.

Someone needs to get him to CSTA to present some time.

Wednesday, July 26, 2017

Time to Include More Hardware Devices in Teaching Computer Science?

Lately I have been thinking hard about including small programmable devices in my programming courses. Talking about his on Twitter brought me both encouragement and some discouragement. The discouragement challenged me to think harder about why I wanted to use these devices. Pat of that challenge was a link to a paper by Monica M. McGill called "Learning to Program with Personal Robots: Influences on Student Motivation" IF you don't have access to the ACM Library and really want to read it let me know.

That research work focused on the use of robots as a motivational tool. The results were not that encouraging. A lot of the complexities of using robots, fickle hardware, batteries running out, software that is not quite there yet, and other logistical items probably apply to small programmable devices of other sorts. The robots didn't seem to be as motivating as the authors, and many supporters, would have hoped. Students didn't see the robots as relevant to their lives and interests. SO are the robots worth it? It's a fair question. Are my little devices going to be different? If so, different in what way? So many questions.

My thinking is that I need to look at more things to determine how or if I should proceed. Addressing some of the logistical issues is of course important. The "why" of going through that is the bigger question. Here I look to relevancy. This is were I see some potential differences from robots. The challenge becomes more than creating projects that are meaningful and motivating for the students. I have to have and communicate a reason why students should be learning g about these devices. Something beyond the project of the hour.

We're really moving, some would say have moved already, into an era with we are seeing smart devices everywhere. Many of these devices are tied in with "the cloud." Are we preparing students to deal with that reality with software only computer science education? I'm concerned that we are not.

I asked the questions "Wondering if it is time to more software people to learn more hardware? Do we need to be teaching more of this stuff as well?"and received  a lot of positive responses from both educators and industry friends. The support did not come without more questions (I have smart friends) such as where in the K-16 CS curriculum should it come and what sort of things should be included? We are really still figuring out this whole CS for All thing. (BTW Mark Guzdial's CS Curricula, Standards, and Frameworks will Need to Change for more on this.) In a way, this needing to figure things out makes me want to try more. Someone has to do it. Trying things on a small scale seems to me to be worth the effort. I want students to think about hardware and how it is part of a complete system. I want them to see that they can combine hardware and software in new ways to create new things.

Will this be more motivating? I don't know. Will it help them learn programming faster or better? Again I don't know and the research suggests not in a big way. On the other hand it seems likely to teach themselves some things they would not learn at all without the involvement of hardware.

I haven't yet seen much research out of the UK on the impact of the BBC Micro:bit. They didn't really have a full year to work with it though so it is early. People using it still seem enthusiastic  about it. People are starting to develop more software and curriculum around the Micro:bit, Arduino , Raspberry Pi, AdaFruit Circuit Playground and other similar devices so I don't feel alone. Well not completely at least. And I am going into it with modest expectations.

I'd like to hear from others who are asking these questions as well. Do you use these small devices? If so, why? If not, why not?